Software that outlasts the demo.

Mobile apps, custom platforms, and problems other shops walk away from. Handled by a studio of 20+ tech-industry veterans who quit the corporate theater and kept the craft.

A person reads it. Usually the same day.

What we build

Broadly: hard things, properly. Specifically:

  • Mobile apps

    iOS and Android, shipped to both stores and kept alive long after launch. Native-feeling apps built by small senior teams, the same way we built our own.

  • Platforms & custom builds

    The system off-the-shelf software won’t do: client portals, internal tools, APIs, the integration everyone says is impossible. Scoped honestly. Shipped in weeks, not quarters.

  • Modernization & rescues

    Aging systems, stalled rebuilds, vendors who vanished mid-contract. A decade of government modernization work taught us how to renovate without burning the house down.

  • Accessibility, baked in

    We audit and remediate to WCAG 2.2 and Section 508. Everything we build is accessible from the first commit, because retrofits always cost more.

We ship. Here’s proof.

Building our own products keeps the saw sharp between client work. Latest off the bench:

NeuroSpicy app icon: a brain split into a charged half and a drained half

NeuroSpicy Pulse

For the consistently inconsistent

Energy and mood tracking for ADHD brains. Ten-second check-ins, three times a day; research-backed signals like burnout risk, mood shield, and peak windows. No streak guilt, no notification spam, no data selling. Built by our ADHD brains, for brains like ours.

Built with React Native · Next.js · Hono · Supabase

NeuroSpicy Pulse brand card: energy and mood tracking for ADHD brains, with signal chips for burnout risk, mood shield, peak window, and regulation

The bench is rarely empty. The next one’s already drying.

Built by people who’ve seen things

We’re twenty-some engineers, designers, and problem-solvers from big tech, agencies, and government IT. We grew up loving computers, then watched corporate process slowly make them unfun. Six-month roadmaps for six-week work. Meetings about meetings. So we left, kept the discipline, and ditched the theater.

  • Small teams of senior people. Nobody learns on your dime. The people who scope your project are the people who build it.

  • No account managers. You talk to the engineers and designers doing the work. We answer our own email.

  • Built for humans. Accessible, fast, and maintainable isn’t a premium tier. It’s the default setting.

  • Fun is fuel. A team that loves the work ships better software. Most of us have ADHD; hyperfocus is a renewable resource.

  • WET VARNISH, DO NOT TOUCH
  • MEASURE TWICE, SHIP ONCE
  • POWERED BY HYPERFOCUS
  • MEETINGS SURVIVED: TOO MANY